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I make small worlds for big feelings.
Games, rooms, and little details that stay with you after you leave.
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Made to feel.
Hi, again.
I get attached
to made-up places.
A room you remember. A conversation you couldn't finish. An apple that means more than an apple.
My work starts with feelings like these, then becomes characters, spaces, and choices you can play through. I like the moment when a little detail makes an imaginary place feel strangely familiar.
I'm Peiqian Bailey Song, a RISD graduate working across game design, 3D environments, animation, and interactive experiences. I move between sketchbooks, models, timelines, and game engines. Different tools, same curiosity: what could this make someone feel?
I build withUnreal Engine · Maya · Blender
Substance Painter & Designer
Substance Painter & Designer
I keep coming back toMemory. Family. Everyday places.
Small things with big feelings.
Small things with big feelings.














